John Manoochehri

John Manoochehri


John Manoochehri is an architect and environmental scientist based in Stockholm and San Francisco.

He has a diploma in architecture from the graduate school of architecture in Stockholm, at KKH, and has taught technical courses and design studios at Master’s level at the Stockholm undergraduate architecture and planning schools, at KTH.

His sustainable design company Resource Vision has been on design teams with BIG, White, Strategisk Arkiekter, and other major Scandinavian offices, working on some of the largest projects in Swedish history, including Kiruna city move. He has written an architectural design method handbook with Kjellander + Sjöberg Architects, and contributed technical advice to modular housing fabricators. He founded the Resource Talks podcast to investigate sustainable architecture and modern environmental science and policy.

He started an architectural design technology company, Last Meter®, with the support of the Swedish Real Estate Federation, to enable the integration of service-based consumption into the spatial and financial models of modern real estate, to facilitate the adoption of circular consumption models at scale.

The Futureperfect Talks podcast, sponsored by Epic Games, is an exploration in the rapid evolution of spatial technology for design, construction, visualization and optimization of the built environment.

Treasury was founded in 2022, by him together Zaha Hadid Architects, and Spaceform, a visualization platform backed by BIG, Thomas Heatherwick Studio, UNStudio and more, asa registry and discovery system for the world’s most valuable spatial assets – architectural design, film scenes and sets, real estate, world monuments, experiential art, nature scans, and other spatial content.
Treasury protects and distributes the work of spatial creators – architects, real estate owners, artists, engineers, and reality capture professionals – in the era of spatial computing and generative AI.

Previously, he worked at the United Nations Environment Program in Geneva, where he wrote UNEP’s policy framework on sustainable urban consumption, ‘Consumption Opportunities’. He wrote the World Wide Fund for Nature’s global handbook on sustainable cities, ‘Urban Solutions’, integrating the UN Sustainable Development Goals framework with the WWF Urban Solutions model.

He has a degree from the University of Oxford and lives in Stockholm and San Francisco.


Panel discussion: What can the AEC industry expect from USD?
Universal Scene Description (USD) is best known as Pixar’s lightweight data format for transferring scenes between their animation teams. It’s worked extremely well for that intended purpose. Over the last few years USD has been championed by NVIDIA as a seamless solution for CDE data wrangling and collaborative working on the web. USD has since been adopted by firms such as Autodesk and Siemens as a possible data format for internal and external data sharing. Pixar has agreed to let the industry advance USD’s development to better cater to other vertical markets, including Mechanical CAD (MCAD) and AEC. This result in the creation of the AOUSD – Alliance for Open USD, which will extend USD to better serve AEC with relevant metadata and capabilities and expand its architecture to suit streamed cloud environments. While the AOUSD was created last year, the number of firms supporting this initiative has been rapidly expanding and looks set to be a core AEC format in the future, with a targeted aim of ISO standardisation. AT NXT DEV we will quiz the key firms behind the AOUSD on what kinds of capabilities we can expect to see added to USD with regards to the AEC community, how they envisage it being used? How will it compare to IFC?
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